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Blender 3D - Introduction
Meetup #100 Masterclass 📍 Présentiel

Blender 3D - Introduction

Blender 3D - Introduction

À propos de ce meetup

# Introduction to 3D for Video Games (1h)
* Welcome and objectives presentation
* General 3D introduction - fundamental concepts: vertices, edges, faces, meshes
* Topology: quad topology, edge flow, avoiding N-gons - Best practices
* Blender interface: navigation, organization, viewport settings

## Mastering Basic Tools (1h)
* Essential shortcuts: G (move), S (scale), R (rotate), E (extrude), I (inset)
* Modes: Object Mode vs Edit Mode vs Pose Mode
* Selection: vertices, edges, faces
* Merge 2 objects (Join) / Separate
* Collections (create, move, etc)
* Modification tools: Loop Cut, Bevel, Merge, Subdivide
* Introduction to Modifiers (Array, Mirror, Decimate)

## Lunch Break (~1h - 1h30)

## Practical Project: Low-Poly Car Modeling (3h30)
* Blocking with primitive shapes
* Optimized modeling: clean geometry, controlled polycount
* Applying shortcuts and tools
* Techniques: extrusion, bevel, loop cuts
* Verification: normals, scale, duplicates

## Wrap-up and Session 2 Preparation (15 min)
* Recap of key concepts
* File saving and organization
* Animation session preview (if time permits)
* Unity export (and engines) if time permits

### Session 1 Deliverables:
* Blender file of the modeled car
* Keyboard shortcuts cheat sheet

### Practical information

Price : 60 CHF / session - 100 CHF / 2 sessions
Payment TWINT / Wire / Cash
Please contact us after registration

Programme de la soirée

À apporter

🎒 Ce qu'il faut apporter

  • → Ta bonne humeur et ta curiosité (obligatoire!)
  • → Ton laptop (ou tablette) pour faire tes présentations
  • → Tes projets en cours (optionnel)
Date
Samedi 8 Novembre 2025
Horaire
10h - 17h
Lieu
Webster Geneva Campus
Route de Collex, 15 - 1293 Bellevue
Voir sur la carte

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