All courses
12
Lessons
4.5h
Duration
4
Modules
Start Course

Free — sign in to track progress

Launch Your First Game
Beginner

Launch Your First Game

From idea to published — learn the full process of shipping an indie game, from prototyping to marketing and launch day.


Curriculum
1
Finding Your Idea
3 lessons
What Makes a Good Indie Game
15 min
Scoping Your Project
15 min
Choosing Your Tools
15 min
2
Prototyping & Playtesting
3 lessons
Building Your First Prototype
20 min
Getting Early Feedback
20 min
Iterating on Your Design
20 min
3
Building Your Community
3 lessons
Setting Up Your Game Page
18 min
Social Media for Devs
18 min
Growing Your Wishlist
19 min
4
Launch & Post-Launch
3 lessons
Preparing for Launch Day
17 min
Launch Week Checklist
15 min
Post-Launch & Updates
18 min